Skip to main content

Nintendo Switch’s successor must overcome one major challenge

Someone picks up a Nintendo Switch OLED Model.
Nintendo

The latest news on the Nintendo Switch’s successor, colloquially referred to as the Nintendo Switch 2, excites me. Unfortunately, it also demonstrates a major hurdle that Nintendo Switch 2 will have to overcome.

While Nintendo has yet to go all out in terms ofexplaining what the Switch 2 is yet (or if that’s even its name), we did learn in the company’s latest financial results that the console will be backward compatible with Nintendo Switch titles. That’s a win for not just Switch 2, but game preservation and the Nintendo Account system. Although backward compatibility is a net win for Nintendo’s next system, as it was for the PlayStation 5 and Xbox Series X/S, it reminds me that Nintendo must succeed where PlayStation and Xbox have struggled this generation.

Recommended Videos

Namely, Switch 2 needs to feel like a neccaessary upgrade from the Nintendo Switch. PS4 to PS5 adoption has been slower than expected, likely because people haven’t felt the need to upgrade in order to enjoy the games they are playing the most. While backward compatibility is a net good for the Switch 2, I just hope that doesn’t also mean that Nintendo is relying on people mostly playing Switch 1 games on the new system.

A Nintendo Switch with a list of cloud saves on the display.
Nintendo

Earlier this year, PlayStation boasted that it had 118 million monthly active users, but revealed that around half of those were still on PS4. We’re nearly four years into this new console generation, and it still seems like a lot of people haven’t found it necessary to make the upgrade yet. That makes sense, as the most popular games like Fortnite and each new Call of Duty are still on last-gen consoles.

New PS5-only exclusives like Returnal, Marvel’s Spider-Man 2, and Astro Bot have been great, but slow to trickle out. Even several years in to the current generation of console gaming, it feels like the last generation never ended. That sentiment is only slowly starting to change, now that more and more big third-party games, like EA Sports College Football 25 and Grand Theft Auto VI, are dropping last-gen consoles. Overall, I think that has hurt Xbox and PlayStation, and I’m worried the same thing is going to happen to Nintendo.

Nintendo has sold over 146 million Nintendo Switch consoles and 1.3 billion units worth of software on that platform. People have massive Switch libraries of games they adore and have sunk dozens, if not hundreds, of hours into. As such, it make sense that Nintendo doesn’t want its players to completely leave all of that behind. Even if people only buy a game or two for Switch 2 at release, they’ll have a giant back catalog of titles to enjoy on it.

Nintendo music key art that spotlights several different franchises.
Nintendo Music’s’ key art shows just how many popular franchises have a presence on Nitnendo Switch. Nintendo

The thing is, there needs to be more than only a game or two exclusive to the new system to buy. Nintendo can’t control third-party developers, but I’m worried the Switch 2 will lack an identity out of the gate if most of its launch exclusives and games released throughout its first year are cross-gen titles also available on Switch. The Switch 2 needs an identity of its own, especially if it is truly a Switch 2 and not some sort of wildly different idea.

If Nintendo isn’t careful, it could potentially make the same mistakes PlayStation and Xbox made during their last console transitions. If people are going to drop one system for another, there needs to be an ample, worthwhile reason to upgrade. Nintendo, thankfully, has the benefit of its first-party games like Mario Kart 8 Deluxe, Animal Crossing: New Horizons, and Super Smash Bros. Ultimate being as popular as third-party live service games are on other platforms.

If Switch 2 can deliver exclusive follow-ups to those games, or multiple titles with similar potential for being massive hits, within the first year of the console’s life cycle, people will feel the need to upgrade. And if they do, Nintendo can have a smoother transition from one console to another than both Sony and Microsoft did with their latest gaming platforms. As we continue to learn more and more about whatever the Switch 2 ends up being, this will remain one of the biggest challenges for Nintendo to overcome.

Tomas Franzese
A former Gaming Staff Writer at Digital Trends, Tomas Franzese now reports on and reviews the latest releases and exciting…
2024 gaming report card: How did PlayStation, Xbox, and Nintendo fare?
Living room with Microsoft Xbox Series X (L) and Sony PlayStation 5 home video game consoles alongside a television and soundbar.

After a long and busy 12 months, 2024 is officially in the books. Players have a few weeks to rest before the video game release calendar picks up in February with a barrage of major releases. That's a problem for next month, though. Until then, we've still got some time to reflect on what was a rollercoaster year for the gaming industry, full of surprise hits, total flops, and surprising no shows.

At the center of all that was the three pillars of mainstream gaming: Sony, Microsoft, and Nintendo. While their power may be waning in the age of portable PCs like the Steam Deck, these platform holders are still the watercooler conversation starters whose every move generates buzz. This year, all three companies found themselves in a strange spot. PlayStation 5 and Xbox Series X hit the awkward midpoint of their lifespans, while the Nintendo Switch was left to tread water after its much anticipated successor was pushed out of 2024. All three would have to get creative if they were going to end the year strong.

Read more
We predicted gaming’s 2024 last December. Here’s what we got right (and wrong)
Nintendo Switch.

It's my favorite time of the year at Digital Trends. Every time a year ends, I like play prognosticator and predict what's going to happen in video games the following year. I've run this series for the past few years and I often find that my guesses are spot-on come December. That's always a rewarding moment as I reflect on a long 12 months. On the flip side, sometimes I'm so embarrassingly wrong that I get a good laugh to end the year.

This year, it's the latter.

Read more
The biggest gaming news of 2024: Concord flops, Palworld vs. Nintendo, and more
A pal aiming a gun in Palworld.

2024 was a rough year for the game industry. It was dominated by layoffs, significant strategic shifts from some of the biggest companies in the industry, and gigantic live service flops that demonstrated just how hard that space is to break into. In last year's iteration of this article, I wrote that it felt like I was covering a "video game industry bound to head into an odd 2024 that lacks the known quantity bombshells of this year and continues to reel from layoffs." That certainly proved to be true.

That's not to say it was all dour. Some fantastic games were released, with some surprise viral successes like Palworld and Black Myth: Wukong showing how the right games since have the potential to resonate with millions of players. The video game industry is hurting, though, and looking toward 2025, the launch of Nintendo Switch's successor and Grand Theft Auto VI will have to do a lot of heavy lifting to get the industry out of this rut. These news stories shaped the video game industry's tumultuous 2024.
Layoffs did not slow down

Read more